News

Maintenance - April 24

On the 24th of April 2019, starting from 8:00 CEST (23rd of April, 11 PM PDT), the server will not be available for 4 hours due to the application of Update 0.28.5396.

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This update is bringing a new visual customization feature - Flags. For more details, please follow the Armored Warfare portal.

List of Update 0.28.5396 Changes

  • Fixed the reverse steering inversion setting issue
  • Fixed an issue where loading a PvE map would lead to a black screen
  • Fixed several issues that caused the game to lag or crash
  • Tier 1 and Tier 2 Random Battles (PvP) no longer influence your Dossier player statistics
  • Based on your feedback and requests, Custom Matches can now be launched with only one person in a match
  • Fixed an issue that caused lags when switching from the third person view to the first person view
  • Removed the Battle Hardened status from certain Premium vehicles that incorrectly had the option to purchase it. Players who spent their Gold on it will receive a compensation
  • Fixed an issue where some players who purchased the trained crew option for some vehicles did not get their crews properly trained – the affected players will receive a compensation
  • Fixed an issue where vehicle elements such as various boxes twitched uncontrollably if the game was played in windowed mode and the window was not active
  • Fixed an issue where some vehicles could disappear in the Garage when attempting to preview them with a camouflage installed
  • AMX-40 – the tank now has its correct diesel engine sound
  • BMD-2, BMD-2M, T-90, T-90A – improved the appearance of glass components (lights, windows etc.)
  • Challenger 2 ATDU – fixed the issue where its PISH shells were not doing enough module damage
  • IT-1 – reload time increased by 10%, camouflage factor reduced from 23 to 20% and viewrange reduced from 400 to 390 meters
  • Kornet-EM – the time between double missile launches increased from 2s to 2.5s
  • Leopard 2AX – improved its roof armor to 15mm
  • M1A1 Abrams – fixed its incorrectly poorly protected mantlet
  • M1A2 Abrams – fixed its incorrectly poorly protected mantlet
  • XM1A3 – fixed its excessively thick gun mantlet
  • Merkava Mk.4 – fixed the module tree appearance
  • Object 279 Mir – fixed an issue where some players could not see this vehicle in their garage even though they owned it
  • RDF/LT – fixed an issue where the incoming shells would ricochet off too often from the right side of its rear
  • RDF/LT – improved its reload time from 3.05s to 2.65s, improved its accuracy on the move, improved its aiming time and reduced the loss of camouflage from shooting
  • Sphinx – the time between ATGM launches reduced to 1 second
  • T-15 Armata – fixed an issue where the visual firing effect was missing
  • T-90A – this tank received an armor buff. Specifically, we improved the armor around its turret ring, the protection of its rubber side skirts as well as the protection provided by various additional turret elements and, of course, its tactical log
  • Taifun II – increased its engine power to 575hp as well as its acceleration at lower speeds
  • Fixed an issue where the window with Epic Medals would appear even after the battle results window was closed
  • It’s now possible to transfer platoon leadership via a right-click menu
  • Fixed an issue where unlocked vehicle tokens appeared on incorrect vehicles
  • Fixed an issue where the foliage transparency setting in the Settings window did not correspond to the real setting
  • Fixed several smaller UI issues
  • Fixed a number of smaller vehicle visual model issues
  • Added a number of assets for upcoming events
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