
Commanders!
During our recent launch of the Rough Riders Battle Path pre-order, many questions were raised about the Battle Path’s requirements that we’d like to summarily address in this article.
Right off the bat, let’s look at the economy. We did several things differently compared to the previous Battle Paths.
- We shifted the focus back from missions to the main progression, thus increasing the prices of later Battle Path levels
- In addition to providing a large number of new prizes like in earlier Battle Paths, we also added a number of existing assets to the level progression, for which existing players are compensated (some of them are available even new through the Battle Path shop for example and, in this sense, can be considered a Battle Coin transfer to the new Battle Path)
- We repurposed the missions – instead of being objectives by themselves with their separate rewards, they now serve to provide players with more Battle Coins
Overall, the economy looks as follows:
- Chain missions (which will require Light Tanks in various Tier brackets) will provide bonus 20.000 Battle Coins and have been tuned to become easier to complete
- Compensations for existing items will reach up to 65.000 Battle Coins with each existing asset offering 1.500 Battle Coins as a compensation – the amount was tuned based on the number of extra items added to the Battle Path (with Commander Diaz getting a special high compensation prize)
- Another free event (much like Operation Liberty) will launch during the Rough Riders Battle Path to provide extra Battle Coins and many extra boosters
- At the same time, the total cost of passing the entire Rough Riders main content from Level 1 to Level 50 increased by 75.000 Battle Coins. Please note that this by itself is nowhere near new or unprecedented as, even without overprogression, some previous Battle Paths had even higher requirements
As a result, for players who own some of the American items provided in this Battle Path, the progression may even be easier than the current Battle Path.
A separate issue is that of the entry price. We understand that this is a sensitive topic for many of you, especially with what’s going on in the industry right now. It has been a difficult decision for us as well, but we would love to win you over with the Battle Path content we will highlight in the future, such as:
- New skins and prizes
- New gameplay features of the vehicles
- Light tank buffs – and not just the reward ones featured in Rough Riders, of course
- The yet-unannounced system partially tied to the XM1302
We will post more about these before the launch of the event itself so that you can see for yourselves whether what we have prepared for you is worth your time.
And, last but definitely not least, we’d like to thank you for all your feedback as well as your continued support that inspires us to continue working on this game even a decade after its launch. It means a lot for us to see you submit even the harshest of criticisms because, at the end of the day, the opposite of support isn’t hate – it’s indifference, and you show us every day how much you care. We will do our best not to disappoint.
See you on the battlefield!