
Commanders!
We are happy to announce that the Update 0.355 is now available!
List of Update 0.355 Changes
Economy Changes
As a part of a revitalization of the entire economy of Armored Warfare in order to ensure the game’s longevity, we are making several changes to the game’s economy in regards to Credit income. The changes concern the First Victory of the Day bonus and are as follows:
- Special Operations (Hardcore difficulty): from 300% bonus for Credits and XP (x4) once per 3 days to 200% bonus for Credits (x3) and 300% for XP (x4) once per 3 days
- Special Operations (Extreme difficulty): from 300% bonus for Credits and XP (x4) once per 3 days to 200% bonus for Credits (x3) and 300% for XP (x4) once per 3 days
- Special Operations (Heroic difficulty): from 900% bonus for Credits and XP (x10) once per 7 days to 200% bonus for Credits (x3) and 900% for XP (x10) once per 7 days
We’ll continue keeping an eye on the Credit situation to make sure the changes have the desired effect.
Rough Riders Battle Path
In this update, we are fixing the following issues of the Rough Riders Battle Path and its vehicles:
- Forest Green paint is no longer issued three times at Level 43 of the Battle Path
- RDF/LT Ares: Guns now show the correct characteristics in the Garage
Vehicle Fixes and Updates
With each patch we continue (and will continue) to update vehicles based on your feedback and fix them. In this update, we have the following changes for you:
- BMT-72-140: Improved main gun’s depression angles
- Bradley FV: ATGMs no longer ignore launcher elevation and depression
- Leclerc T4: Changed the vehicle’s short name in order for it to be consistent with other Leclerc tanks
- Object 292: Replaced the Kaktus Generation 3 ERA with the intended Malakhit Generation 4 ERA
- T-90A Burlak: Fixed several smaller visual issues with the Gromozeka skin
- T-90A Burlak: Gromozeka skin no longer changes vehicle’s armor
- TOS-1M Buratino: Fixed a bug where the aiming reticle was “jumping” when targeting TOS-1M in battle
- VN20: Deployable turret now also targets enemy infantry (but fires at vehicles with higher priority)
- VN20: Players can now correctly designate targets for the deployable turret (by pressing V, the same way as it works for Mechanized Infantry)
- VN20: Deployable turret fire no longer damages your teammates with splash (shell explosion shockwave) damage
General Changes
- Clarified the mission description for the Beasts of Steel event
- Weekend Special Operation Loot Crates now have a correct description (they drop Rough Riders Battle Coins)
- Fixed the Starter Pack reward icons in the game
- Fixed several Battalion Contract mission timers (for M1A2C, BMPT-72 and Challenger 2 Hades vehicles)
- Investigated a number of issues causing the game to crash upon pressing the Reconnect button (an ongoing process)
- Several smaller localization fixes
- Added a number of future event assets