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On the 26th of April 2018, starting from 8:00 CEST (25th of April, 11 PM PDT for NA), the Open Beta servers will not be available for 4 hours due to the application of Hotfix 0.24.4565
List of Hotfix 0.24.4565 Changes
Major Changes
- In this update, we’ll be issuing Gold compensations for the duplicate Legendary Reinforcements drops as well as the training corrections for duplicate Commander drops
- Fixed the incorrect PELE shell damage
Sabre
We are introducing a number of changes to this Tier 6 AFV:
- Improved its autocannon accuracy
- ATGM capacity increased to 40
- Kinetic shell penetration increased to 150mm
- ATGM handling improved
- Increased the camouflage penalty for firing the autocannon
- Hitpoints reduced to 1575
- Fixed an issue where its hull traverse rate did not correspond to the one declared
- ATGM reload time increased from 22s to 28s
- Delay between ATGM launches increased from 2s to 3s
Vehicle Changes
- Challenger 1 – significantly increased the turret bottom (turret ring) and driver’s hatch armor
- Challenger 1 Falcon – significantly increased the turret bottom (turret ring) and driver’s hatch armor
- Challenger 2 – significantly increased the turret bottom (turret ring) and driver’s hatch armor
- Chieftain 900 – significantly increased the turret bottom (turret ring) armor
- K21 XC8 – the vehicle in stock configuration now has the DM12A2 HEAT shell available
- LAV-150 90 – introduced a number of small graphics fixes
- M1 – somewhat increased the stock turret armor
- M1A1 – somewhat increased the stock turret armor
- M1A1 – fixed an issue where installing the upgraded armor kit did not actually improve the vehicle’s armor
- M1A1 AIM – fixed the incorrect (too weak) armor of this vehicle
- Merkava IID – significantly increased the turret bottom (turret ring) armor
- NM142 – top-attack ATGM TOW-2B improved (velocity increased by 30%, penetration increased by 100%, reduced the camouflage penalty for firing this missile by 45%)
- Object 187 Dragon – yellow color replaced by golden one
- PL-01 – significantly reduced its camouflage penalty for firing
- T-80U – broken tracks now appear correctly
- T-80U Spacewalker – fixed the missing smoke grenade launch sound
- Type 59-IIA Legend – the gun model was replaced with a correct one and the gun depression was adjusted accordingly
- XM800T – fixed an issue where the rockets did not fire from its launcher but from its gun
Issues and Corrections
- Fixed an issue where some vehicles had incorrect shell icons
- Fixed an issue where HE and HESH shells detonated upon passing through the first layer of armor
- Fixed an issue where the “Practice Run” commander skill could trigger when dealing damage at distances lower than 300m
- Fixed an issue where changing shells multiple times during the battle countdown improved their reload time
- Fixed an issue where upgrading rented vehicles with Retrofits did not change their status properly
- Fixed an issue where a notification window sometimes opened outside the screen
- Fixed the “Accept” button in settings
- Added a confirmation query regarding screen resolution when switching from fullscreen to window mode and vice versa
- Additional smaller UI fixes
- Fixed an issue where switching the garage type when in queue could cause incorrect behavior