On the 18th of September, 2018, starting from 8:00 CEST (17th of September, 11 PM PDT for NA), the Open Beta servers will not be available for 4 hours due to the application of Update 0.26.4876.
List of Update 0.26.4876 Changes
- Fixed an issue that could cause the game to crash on a battle loading screen
- Fixed an issue that could cause problems with entering a battle while being in a platoon
- Fixed an issue where some Contract Mission texts appeared in Russian
- T-90A: fixed an issue where camouflages didn’t appear properly on this vehicle
- Merkava Mk.1: improved the frontal turret armor of the upgraded armor kit
- Merkava Mk.1: reduced the frontal turret weakspot size of the upgraded armor kit
- T-15 Armata: fixed the 9M133-1 ATGM mechanics (it was incorrectly not treated as a tandem warhead)
- M2A3: fixed the incorrect ERA armor values (it behaved like a heavy ERA kit when in reality it is a light ERA kit)
- BMP-3M Dragun: fixed an issue where the gun had different aim time values for different shells
- Object 279: fixed the HE shell accuracy (now the accuracy for these shells equals 0.2)
- Fixed the Object 640 Black Eagle Credit bonus display
- PT-76 “Amphibious” player title transferred to PT-85
- PT-76 received a new player title, “Diver”
- Salzburg PvP map: removed a bus blocking the street in sector B5
- Retrofit bonuses and penalties now have special icons to make them more distinguishable
- Fixed the issues in tooltip shell values that were rounded up incorrectly
- Fixed an Armor Inspector issue that appeared when attempting to inspect a destroyed vehicle with “in battle” status (when you leave the battle before it ends)
- Fixed an issue where the option to unlock the next progression vehicle appeared on fully upgraded rented vehicles
- Fixed the description of Tier 9 and Tier 10 vehicle tokens
- Improved APS tooltips
- Added animations to shell tooltips, demonstrating the way these shells work
Black Sea Incursion Special Operation
- The Caucasus Triumph achievement conditions now work correctly
- Third mission: AC-130 hitpoints and firepower now scale with player vehicle Tier
- Fourth mission: helicopter hitpoints and firepower now scale with player vehicle Tier
- Fixed the incorrect spelling of “Restaurant” in Georgian on several houses
- Fixed an issue where destroyed helicopters left behind their health bars