On the 27th of March 2018, starting from 8:00 CEST (26th of March, 11 PM PDT for NA), the Open Beta servers will not be available for 4 hours due to the application of Hotfix 0.24.4484
List of Hotfix 0.24.4484 Changes
General Changes and Fixes
- Fixed an issue that caused “match failed” errors and players stuck in mode queue
- Fixed an issue that caused the game to crash straight after the game launch
- Fixed an issue that caused camouflages and colors to disappear in the Garage
- Fixed an issue that caused a game freeze when switching between different windows
- Fixed the incorrect HE damage versus unmanned turrets
- The PvP AI opponents at low tiers now have names based on those from the My.com name contest
- Special Operations – “boss” (named) AI vehicle performance buffed
- Destroyed player vehicles can no longer trigger Special Operations and PvE Mission events (for example by being located in a certain area)
Caribbean Crisis Chapter 4
We rebalanced the last Caribbean Crisis chain mission to improve the experience and make it a bit easier:
- Changed the number and placing of enemy vehicles on Insane difficulty
- The repair point now also fixes broken modules (instead of just reloading ammunition)
Vehicle Changes
- Sprut-SD – the vehicle now only loses less speed when turning while going fast
- EE-18 Sucuri II – the vehicle now has the Ready Rack mechanism
- EE-18 Sucuri II – reload time between shots when the Ready Rack is spent reduced from 12s to 8.5s
- EE-18 Sucuri II – rate of fire increased from 10 to 11 rounds per minute
- EE-18 Sucuri II – shell muzzle velocity increased approximately by 40 percent
- EE-18 Sucuri II – fixed the suspension animation
- Rooikat 76 – fixed the suspension animation
- Rooikat 76 – fixed a number of visual model issues
- NM142 – the BGM-71F guided missile now ignores unmanned turret and hatch damage reduction modifiers
- ASCOD LT-105 – fixed an issue where it was impossible to deal any damage to the LPT turret
Map Changes
- Ghost Field – fixed an issue where the map was missing the fog effect
- Roughneck – fixed the missing snow storm effect on low settings
User Interface
- Fixed a bug where players could switch shell type in the Tutorial mode during the first countdown
- Fixed the missing APS sound effect
- Hidden achievements will now be displayed in player’s Dossier (Achievement section)
- Global Operation repair point icons and timers will now be displayed above vehicles
- Fixed a number of issues in the Garage vehicle filters
- Removed the “sell gun” button for the XM1A3, Object 187 and ASCOD LT-105 (LPT turret)
- Fixed an issue that could lead to the match result window displaying in the Garage incorrectly when pressing F2 (UI disabled) before a post-battle cutscene