Back in February I was given the chance to check out Armored Warfare, a new game by My.com and was amazed by what I saw, but still had a few questions regarding the game. Much of the title was still theorycraft at the time, and we just had to take the devs at Obsidian at face value that they would deliver. This last week I was given a follow up opportunity to see that work in action, and the improvements were many. Obsidian Entertainment has listened to the feedback they were given after the first alpha stage, and in this second alpha stage they have implemented a new mechanic for the artillery tanks, giving the player a better way to play this special role.
I must admit that in the first alpha I never had the chance to check out the artillery based tanks. Mainly because I prefer the more aggressive approach when I have to destroy my enemies in an online shooter. It doesn’t matter if I am in a jet, on foot or driving a tank, there is this little voice inside of me that wants to rush forward and to end things at sword-point, so to speak. For those familiar with my first impressions, you know this style of gameplay is rather suicidal when facing off against the most advanced ground vehicles in human history...