News

Update 0.360 Now Available

Commanders!

We are happy to announce that the Update 0.360 is now available!

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List of Update 0.360 Changes

Premium Vehicles for Gold

In this update, we are adding the following Premium vehicles to the dealer trees. These are now available for Gold:

  • Sophie Wölfli: M60-2000 Tier 7 MBT for 5500 Gold
  • Sophie Wölfli: Stryker ADATS Tier 9 TD for 14000 Gold
  • Zhang Feng: T-72M2 Wilk Tier 6 MBT for 3250 Gold
  • Zhang Feng: WWO Wilk Tier 8 TD for 9000 Gold
  • Zhang Feng: VT5 Tier 9 LT for 14000 Gold
  • Marat Shishkin: BMPT Mod.2000 Tier 8 TD for 9000 Gold
  • Marat Shishkin: Challenger Falcon Tier 8 MBT for 9000 Gold
  • Francine De Laroche: Type 90 Tier 7 MBT for 5500 Gold

XM1302 Adjustment

We have analyzed the statistics of the new XM1302 Light Tank and have determined that the vehicle is a little bit too strong. Alright, not just a little bit – we are looking at 65% PvP winrate, making it currently hands down the best vehicle in the game by a wide margin, which is something that has to be addressed.

We are therefore making the following adjustments:

  • Removed the Spall Liner module increasing the vehicle’s hitpoints
  • Removed the Improved Transmission module increasing the vehicle’s maximum speed
  • Improved the vehicle’s hitpoints to 3300
  • Improved the vehicle’s maximum speed to 85 km/h
  • Reduced the Mitigation ability damage reduction values from 50%/75%/90% to 40%/55%/70% (the ability still reduces module damage taken)

In short, we removed two modules but improved the base values to compensate (even a bit beyond the bonus the modules provided) and reduced the damage reduction of the Mitigation ability (the speed thresholds remain the same). The vehicle will still be very powerful (we haven’t nerfed its firepower) but now won’t be all but unstoppable.

Rough Riders Battle Path

In this update, we are fixing the following issues of the Rough Riders Battle Path and its vehicles:

  • We (fingers crossed) fixed the issue plaguing the Battle Path Shop where players weren’t able to buy items due to the fact that what they see in the Shop is not what the server sees. Such desynchronizations should no longer occur
  • Rolling Thunder mission can no longer be completed using any vehicle and requires Light Tanks as intended
  • All MERDCS camouflages from the main progression are now correctly compensated (one was missing and we will send the missing Battle Coins to the affected players)
  • ELKE: Vehicle is now assigned to Oscar Faraday

Vehicle Fixes and Updates

With each patch we continue (and will continue) to update vehicles based on your feedback and fix them. In this update, we have the following changes for you:

  • Fixed the collision model of a number of vehicles (T-80B, Type 90-II, VFM5, ZBL-08, Assaulter, BMP-2M, BMP-3M, Challenger 1)
  • Fixed an issue where attempting to deploy infantry when driving on a slope leads to their instant death
  • Fixed an issue where it was sometimes impossible to load different shells in the ammunition window
  • When firing autocannons in the first person view mode, players can no longer see traces of gunsmoke
  • BMPT-72: Fixed an issue that made it impossible to use the Supercharged APS active ability
  • BMT-72-140: Fixed the gun depression angles
  • BMT-72-140: Removed an incorrect trait from the vehicle (as it does not feature multiple weapon configurations)
  • BTR-82A: Small visual model fixes
  • Gepard: Fixed an issue causing the aiming reticle to move when switching between first person and third person views
  • K1A1: Upgrade modules are now installed by default and do not require unlock
  • KF41 Prototype: Small visual model fixes
  • KNIFV NLOS: The module adding a bonus to target lock speed from a module is now working correctly (also, we reduced the bonus from 25% to 20%)
  • M551 Sheridan: Improved engine now actually improves vehicle performance
  • Puma: Tracks no longer move faster than roadwheels
  • Shilka: Stock AP shell penetration increased from 60mm to 220mm
  • Shilka: Improved AP shell penetration increased from 100mm to 270mm
  • Shilka: PELE shell penetration increased from 92mm to 220mm
  • T92 and T-92 ACAV: Fixed the visual model (machineguns no longer fly in the air)
  • T-62: Fixed the visual model (gun no longer flies in the air)
  • T-64BV Mod.2017: Small visual model fixes
  • T-90A Burlak: Fixed the flying damaged armor elements on the Gromozeka skin
  • TOS-1M: Fixed an issue causing the aiming reticle to move when switching between first person and third person views
  • VCAC Mephisto: Improved the time between missile launches from 3s to 2.5s
  • VFM5: Added the partial reloading feature again
  • ZTZ-20: Small visual model fixes

General Changes

  • We continue to research the map loading issues and have implemented several adjustments in order to mitigate their impact (however, the issue is not considered fixed)
  • Fixed the Beasts of Steel event mission description (added Tier requirement)
  • Fixed an issue that produced a black screen upon pressing the Reconnect button (when experiencing a disconnect)
  • Rate of Decay: Fixed the collision of several rocks so that players no longer fall through them
  • Several smaller localization fixes
  • Added a number of future event assets
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