Commanders!
We are happy to announce that the Update 0.110.5 is now available!
List of Update 0.110.5 Changes
- Fixed an issue across multiple vehicles where some 12.7mm machineguns had incorrect statistics on some vehicles or dealt incorrect damage (different from the nominal one)
- Abbot VE: HESH and HE shells now have the same accuracy
- Abrams AGDS: HE shells now correctly deal minimal damage when not penetrating
- AbramsX: Fixed the suspension collision model so the tank no longer gets stuck where not intended
- AS90: Updated vehicle’s icon
- BMD-2: Fixed camouflage appearance
- Boxer CRV: Antennas are no longer flying in the air
- Gepard: Mud now appears correctly on the Bundeswehr skin
- Griffin 50mm: Tacticam skin no longer messes with opening doors when deploying Mechanized Infantry
- KF41 Lynx Prototype: Machinegun now moves correctly
- KF41 Lynx Prototype: Vehicle now correctly appears in search filters
- M108: HEAT shells no longer deal partial damage
- M108: HEAT shell module damage bonus now correctly appears in the interface
- M109: Smoke and WP shells are now treated as regular shells
- M1A2: SEP v2 skin is no longer exceedingly rusty
- Object 787: The turret is now ripped off correctly when the ammo rack explodes
- PLZ-05: L/52 gun reload time without Ready Rack increased from 5.5s to 7.25s
- PLZ-05: L/54 gun reload time without Ready Rack reduced from 9.215s to 5.5s
- PLZ-05: L/54 gun reload time with Ready Rack reduced from 5s to 4s
- Puma: ATGM launcher no longer takes full damage
- T-80B: Certain side areas of the turret no longer take reduced damage
- T-90A Burlak: Fixed the appearance of one of the headlights
- Adjusted minor server settings to improve connection stability
- Added a number of assets for future events
- Fixed some small visual issues
- Fixed some small localization issues